Dale Lloyd mon.omial (1 & 2) Notes for mon.omial 1 I created three graphic score segments in Illustrator using pi symbols for notation and then after inverting* the images and converting the results to bit map files using Photoshop, I played the scores in the graphics to audio program called Coagula (*note: I had to invert the images to white symbols on black backgrounds so that Coagula would render the black as "silence" and the white symbols as sounds). After creating a wav file from the resulting sounds made by Coagula, I assembled the score segments together in the Sound Forge editing program and processed and pitch shifted the single score a little over 20 times it's original 15 second duration. The assembled "score" was left intact during all processing and was the only source material used. Notes for mon.omial 2 Using the computer mouse and writing the number 3.14159265358979323846264338327950 in the graphics to audio program called Coagula, I created a wav file of the resulting sound as rendered by that program. Using the Sound Forge editing program and the one sound file as the only source material, I processed each copy of the file in increments of exactly 3.140 seconds on up to 3:14.000 minutes. Along the way, if for some reason a sound file ended up above or below the intended increment, I would adjust it accordingly before processing any further.